LilChill Games
Dragon's Tear capsule: a mage beside an amber teardrop and the game's title.

Dragon's Tear

First-person idle dungeon RPG. Windows / Steam. Planned release: Q1 2027.

Lead three Tear hunters into the dungeons below the inn. Collect the powers of defeated monsters as you search for the Dragon's Tear, said to grant any wish.

You choose the party, develop their skills and set their battle orders. Exploration and combat run automatically. Between expeditions, return to the inn to change equipment, awaken Tears and prepare for the next floor.

Wishlist on Steam Press kit

Gameplay trailer

Gameplay from the development build. Localized trailers and full-resolution screenshots are in the press kit.

Monster powers become part of your build

Defeated monsters can drop Tears carrying their powers. Equip one Tear per hero and choose when it can activate in battle. Duplicate Tears let you awaken stronger ranks at the inn.

The Tear collection showing monster powers, ranks and equipped Tears.

A party of three

Choose from the Knight, Barbarian, Black Mage and Ranger. Develop their skill trees, arrange the front and back lines, and set orders for automatic combat. Swap heroes and equipment when a new enemy calls for a different approach.

The Barbarian's skill tree with learned abilities and branching choices.

Artifacts to develop

Find five artifacts on the descent and improve them in the Reliquary. Spend resonance to raise their levels, then choose between two aspects as each artifact awakens. Artifacts work alongside weapons, armour and accessories.

The Cartographer's Clasp in the Reliquary, with its upgrade and aspect choices.

Return to cleared floors

Auto Runs send the party through a cleared floor, back to rest, and out again. Use the gold, materials and experience to prepare for deeper challenges. With Auto Runs active, the party can earn up to eight hours of offline progress while the game is closed.

The Auto Runs screen for repeated expeditions through a cleared floor.

The inn above the dungeon

Equip heroes, take on quests and improve the inn's rooms. The sawmill and quarry produce resources between expeditions. The full game is planned to contain 100 handcrafted dungeon floors, with enemies and bosses on the way to the Dragon's Tear.

The party and supporting cast gathered at the inn.

Release plans

Status
In development. Steam wishlists are open.
Planned release
Q1 2027
Demo
Targeting October 2026; the date is still to be announced.
Platform
Windows / Steam
Players
Single-player
Languages
English, Polish, German, Japanese, Simplified Chinese and Brazilian Portuguese

Development update: 26 September 2026. Dates and full-game features remain subject to development.

Wishlist on Steam Press kit and downloads